• NvA
    Competition Platform
  • Powered By
    LANERGY

Competitie Informatie

Counter-Strike: Global Offensive is a tactical first-person shooter developed by Valve Corporation and Hidden Path Entertainment. It is the fourth game in the main Counter-Strike franchise. Like the previous games in the series, Global Offensive is an objective-based multiplayer first-person shooter. Each player joins either the Terrorist or Counter-Terrorist team and attempts to complete objectives or eliminate the enemy team. The game operates in short rounds that end when all players on one side are dead or a teams objective is completed.

Competitie Informatie

Counter-Strike: Global Offensive is a tactical first-person shooter developed by Valve Corporation and Hidden Path Entertainment. It is the fourth game in the main Counter-Strike franchise. Like the previous games in the series, Global Offensive is an objective-based multiplayer first-person shooter. Each player joins either the Terrorist or Counter-Terrorist team and attempts to complete objectives or eliminate the enemy team. The game operates in short rounds that end when all players on one side are dead or a teams objective is completed.

Rules

1 Format:



  1. Single elimination in a 5v5. The tournament will all be a best of 3.


1.1 Draw



  1. In case there is a draw (15-15) there will be a mr5 on that map to decide who will win that round. The first team that reaches 6 points will win the round. If it ends in a 5-5 this will be done again until there is a winner.


2 Maps



  • de_train

  • de_inferno

  • de_nuke

  • de_mirage

  • de_cache

  • de_overpass

  • de_cobblestone


2.1 Map pick



  1. The AWAY team will remove 2 maps from the map pool. After this, the HOME team will choose one of the remaining 5 maps as the first map in the series.

  2. The HOME team will remove 2 maps from the remaining 4 maps in the pool. Next, the AWAY team will choose one of 2 maps remaining in the pool as the second map in the series.

  3. The remaining map in the pool will serve as the tiebreaker map (if necessary).

  4. The maps will be played in order


3 Game and Server settings



  • MR15


This means that you'll play 15 rounds on each side. The team that reaches 16 first wins the match.


3.1 In-Game Overlays


All in-game overlays from the game are allowed, except:



  • net_graph 0

  • net_graph 1

  • cl_showpos 1

  • cl_showfps 1


3.2 Server/client settings


We're using the ESL server config: Two flashes and a maximum of two other grenades are allowed. Forbidden: weapon_recoil_model 0 mat_hdr_level 0/1/2 Always use: weapon_debug_spread_show 0


3.3 Bugs and forbidden actions



  1. Using bugs isn't allowed.

    Boosting through walls, ceiling and ground, skywalking, map swimming, floating and sharking are all forbidden.

  2. Scripts are not allowed, except buy scripts.


Ingeschreven teams: 9

Team Inschrijfnummer Bevestigd 9/9 (100%)
9MILLIE 0 Aanwezigheid bevestigd
BLOCKMENIET 0 Aanwezigheid bevestigd
DSEA Gaming 0 Aanwezigheid bevestigd
DSEA Rad 0 Aanwezigheid bevestigd
DSEA Re(k)d 0 Aanwezigheid bevestigd
Squeaky Mini Main Door Solo Door Alone Only Me 0 Aanwezigheid bevestigd
Stef Stuntpiloot 0 Aanwezigheid bevestigd
Team Rollator 0 Aanwezigheid bevestigd
xXxCl1n1Cl0wnzxXx 0 Aanwezigheid bevestigd

Reacties (0)

    Je moet om te kunnen reageren.